Mar 16, 2008, 10:41 PM // 22:41
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#41
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Jungle Guide
Join Date: Apr 2007
Location: Great temple of Balthazar
Profession: Mo/Me
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Quote:
Originally Posted by blue.rellik
1 second is a long time when you can't do anything
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yea but you only thinkg about it after you used the skill, if you were to only have backbreaker or 1 of the other elites "lets say dev hammer" and you set a timmer for lets say 2mins and started a 2nd timmer and used it when they are KD, even tho backbraker has +1sec on the KD, it may take 4secs+ to get the adrenaline to use the skill, and im sure the dev hammer will have a longer over all KD time
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Mar 17, 2008, 03:24 AM // 03:24
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#42
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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No offense but could you repeat that with sentences. I honestly can't understand what you're saying
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Mar 17, 2008, 07:58 AM // 07:58
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#43
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Jungle Guide
Join Date: Jul 2006
Location: Australia
Guild: Venatio Illuminata [VEIL]
Profession: W/
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Quote:
Originally Posted by blue.rellik
No offense but could you repeat that with sentences. I honestly can't understand what you're saying
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He's saying he doesn't know the difference between hammer spikes and knockdown pressure.
I think.
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Mar 17, 2008, 08:18 AM // 08:18
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#44
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Desert Nomad
Join Date: Nov 2007
Guild: [HAWK]
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Quote:
Originally Posted by Marverick
Fixed for ya
I agree with the NM PvE, though. Except maybe something like Catacombs of Kathandrax, SY! is overkill.
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warrior can be one of the most versitile classes in the game as far as physical damage goes, let alone soloing and farming..
as far as the op's question..
no. i love my hammers, i love my axes, i love my builds.
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Mar 17, 2008, 08:37 AM // 08:37
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#45
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Jungle Guide
Join Date: Apr 2007
Location: Great temple of Balthazar
Profession: Mo/Me
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Quote:
Originally Posted by blue.rellik
No offense but could you repeat that with sentences. I honestly can't understand what you're saying
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saying that the other elites things will stay KDed longer in the long run.
if you do the math, over 2mins with the 7-8 adrenaline cost skills with 3secs of KD, you will get about 17KDs, with 51 secs of them being on the ground
with the 10 adrenaline cost skill with a 4sec KD, you will get 12 KDs, and have 48secs of of them being on the ground
not saying backbreaker is bad "still think it may need a buff of 8 adrenaline" but
Quote:
Originally Posted by blue.rellik
1 second is a long time when you can't do anything
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with the 7-8 adrenaline skill you getting more imo
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Mar 17, 2008, 10:03 AM // 10:03
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#46
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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As Kale said, you don't understand the purpose. To say Devastating > Backbreaker because it 'KDs more' is the same as saying DSlash > Eviscerate in PvP just 'because it does more damage'.
Being able to spam knockdowns is useless if you can't finish a target off and since a Devastator doesn't have +damage on their elite then it's much more likely that a target won't be killed (even if you throw in a wild four attack combo) which means once they get up, they kite you.
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Mar 17, 2008, 10:35 AM // 10:35
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#47
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Jungle Guide
Join Date: Apr 2007
Location: Great temple of Balthazar
Profession: Mo/Me
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Quote:
Originally Posted by blue.rellik
As Kale said, you don't understand the purpose. To say Devastating > Backbreaker because it 'KDs more' is the same as saying DSlash > Eviscerate in PvP just 'because it does more damage'.
Being able to spam knockdowns is useless if you can't finish a target off and since a Devastator doesn't have +damage on their elite then it's much more likely that a target won't be killed (even if you throw in a wild four attack combo) which means once they get up, they kite you.
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[skill]Devastating Hammer[/skill][skill]Crushing Blow[/skill][skill]mighty blow[/skill][skill]heavy blow[/skill] what more do you need D:
tested 2 builds
Build 1
[skill]Devastating Hammer[/skill][skill]Crushing Blow[/skill][skill]mighty blow[/skill][skill]heavy blow[/skill][skill]flail[/skill]
Build 2
[skill]backbreaker[/skill][skill]Crushing Blow[/skill][skill]mighty blow[/skill][skill]hammer bash[/skill][skill]flail[/skill] "sure ill get flamed out for hammer bash D:"
build 1 did more damage on spike and you can use it more
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Mar 17, 2008, 10:42 AM // 10:42
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#48
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Where did you test them?
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Mar 17, 2008, 10:55 AM // 10:55
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#49
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Krytan Explorer
Join Date: Mar 2007
Profession: N/Me
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If you play alone with H/H, then you shouldn't avoid Dragon Slash/SY at all.
In any other situation bring SY on a Paragon and use either Earthshaker or Tripple-Chop backed with Splinter Weapon/Ancestor's Rage on a Rit.
Or use Ursan like I did yesterday, when playing with Rob, and fail just below epic proportions.
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Mar 17, 2008, 02:32 PM // 14:32
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#50
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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I don't use lolpve skills, so either axe, hammer or sword do perfectly fine for me. That dragon slash build is just so awfully boring, so it usually boils down to axe for me.
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Mar 17, 2008, 08:43 PM // 20:43
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#51
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Jungle Guide
Join Date: Apr 2007
Location: Great temple of Balthazar
Profession: Mo/Me
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Quote:
Originally Posted by blue.rellik
Where did you test them?
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master of damage, the backbreaker build does about 320-340 damage the dev hammer does 340-360. Over 1min the backbreaker does about 2800 damage and the dev hammer does about 3000 damage
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Mar 17, 2008, 09:24 PM // 21:24
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#52
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Jungle Guide
Join Date: Dec 2005
Guild: Left gw..yawn
Profession: W/N
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i always use hammer in pve, i only use sword/axe if i wanna show off or look good /meh.
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Mar 17, 2008, 09:46 PM // 21:46
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#53
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Wilds Pathfinder
Join Date: Feb 2008
Location: Canadia
Profession: W/
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Quote:
Originally Posted by Pupu
i always use hammer in pve, i only use sword/axe if i wanna show off or look good /meh.
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Yeah, it's hard to look good with Hammers. Especially those pathetic animal head-onna-sticks.
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Mar 18, 2008, 12:10 AM // 00:10
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#54
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Jungle Guide
Join Date: Apr 2007
Location: Great temple of Balthazar
Profession: Mo/Me
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Quote:
Originally Posted by ogre_jd
Yeah, it's hard to look good with Hammers. Especially those pathetic animal head-onna-sticks.
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idk some hammers look better then axe/sword and a shield, if you have the right armor
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Mar 18, 2008, 12:58 AM // 00:58
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#55
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Wilds Pathfinder
Join Date: Feb 2008
Location: Canadia
Profession: W/
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Didn't say you *couldn't* look good with a hammer - just that it's hard to pull it off.
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Mar 18, 2008, 08:59 AM // 08:59
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#56
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by JDRyder
master of damage, the backbreaker build does about 320-340 damage the dev hammer does 340-360. Over 1min the backbreaker does about 2800 damage and the dev hammer does about 3000 damage
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Hmmm, no comment
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Mar 18, 2008, 06:00 PM // 18:00
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#57
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Grotto Attendant
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SY + DSlash is just so absurdly overpowered that there's really no competition. The only reason to give axe and hammer a second look in PvE is if your team already has SY covered and you're there to fill a damage and/or disruption role.
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Mar 18, 2008, 06:37 PM // 18:37
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#58
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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Quote:
Originally Posted by Chthon
The only reason to give axe and hammer a second look in PvE is if you're there to fill a damage role.
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You are a warrior. If you aren't there for damage purposes, your team either (1) can't find a Paragon or (2) isn't that good.
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Mar 18, 2008, 06:56 PM // 18:56
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#59
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Grotto Attendant
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Quote:
Originally Posted by Jetdoc
You are a warrior. If you aren't there for damage purposes, your team either (1) can't find a Paragon or (2) isn't that good.
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Let me rephrase that: The only reason to give axe and hammer a second look in PvE is if your team already has SY covered and you're there to fill a damage-and/or-disruption-only role.
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Mar 19, 2008, 03:00 PM // 15:00
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#60
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Ascalonian Squire
Join Date: Apr 2006
Guild: White Mantle [wM]
Profession: W/
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Quote:
Originally Posted by NuclearDope
Hey all
But since trying out the 'God Mode' build for the sword, built around "Save Yourselves!" and Dragon Slash, i've been a LOT less inclined to change my weapon, despite my love for hammers.
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What is this 'God Mode' build? Can someone post the build, or a link, I'd like to see it. Thx.
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